Stellaris vassal vs tributary. So if a xenophile has a xenophobe vassal, he can grant his xenophobe vassal "cleanse planet" wargoals. Stellaris vassal vs tributary

 
 So if a xenophile has a xenophobe vassal, he can grant his xenophobe vassal "cleanse planet" wargoalsStellaris vassal vs tributary  After that, you

Since it was accounting for these bonuses when it originally built its economy it is no longer able to. I'd only use liberation if you plan as retaining them as a vassal, although do note that empires will. So a criminal syndicate is doing its job and has a couple of branches open on my planets. With the "Taxation of Subjects" policies, you can turn your Vassals and Protectorates into Tributary Vassals and Tributary Protectorates, respectively. Rodmar18 General. . What you did also works if you can get the warscore. An incorporating Union is one that an entirely new nation is created. imperialists) and ethos (individualist vs collectivist, etc). Continue browsing in r/Stellaris. And pacifists make the best Triburaries. The main point of vassalization is to buff your naval cap, if you want resources then you make them a tributary, which gives us you energy and minerals. Use the federation to become stronger than the other members and make them vassals peacefully with restricted voting, then take control of the galactic community by becoming the custodian, removing the term limit and make the council 1 member only. GazOCee. From my understanding of unmodded ai: Does this action leave me open for. EDIT: This is about 1. You can right-click and explore any wormhole your science ship can reach, regardless of its territory. < >Stellaris vassal or tributary book 3 summary guide Will normal vassals still be in the game? It can give you a head start in terms of capacity to quickly expand your empire into far and virgin zones. Feudal is also the only way I know thus far that makes a 1 system play through possible. 1 Answer. For all of you who cry that it takes 100 years to integrate a vassal let's look at the facts. I dunno man, but it seems OP. Unhappy sectors will want to become tributaries. 0 unless otherwise noted. Cheaper in war score and give monies to you. IMO tributaries are worth it in the early game. 3 came out I find it to be rather difficult to get either of those options. . In essence, a Tributary is a more independent vassal that you cannot really control. Stellaris. Suppress those silly Xeno's but only for when playing tall. Question about vassal criminal syndicate. To get the vassalize CB the overall relative power of your target has to be inferior / pathetic, not just fleet power. Hence why it is bonkers that such an easily accessible AP allows you to outright eliminate this limitation, making civics like Feudal Society obsolete. Your vassals will then rebuild those depleted fleets so you don't have to. So whenever declaring war against tributaries, make sure you win as soon as possible, while their ticking warscore is still manageable. g. Prospectorium advantage is that they will get bonus on basic, advance and strategic rerources, has chance to find deposit in space and will never be downgrade to protectorate but get nerf on science production. They'll all be loyal to you, and given a decade or two, they'll also have their own mighty fleet that can rival the biggest federation fleets. r/Stellaris • De-tox vs climate restoration. If the tributary pays the tribute, trust increases slightly; if it refuses, trust falls significantly. Once the request appears invite them to make a federation, after it's creation go to the vassal request and accept it. Yeah that’s probably one of my biggest sadnesses about stellaris, that you don’t have all that much obvious control over your subject empires, your ideas sound great but I’d also love to have at least a little direct control, like ordering your vassal to protect a specific system or build ships, I don’t like that you basically end up fighting wars alone with just. Subject contracts start with a “preset”. as a trading partner or a buffer zone. A tributary state is essentially a vassal that has more powers relinquished by the request of its dominant. Federation members keep difficulty bonuses. Plus, if you've gotten said protectorate by doing something like. the only option is them to be a tributary, despite already being a vassal. I have been really trying to perform a tall playthrough where I do not expand myself and instead use a collection of large vassals to do it but it…By 'vassal-intending', I mean you intend to make- and really release- vassals. Vassal cost 60 (NO MATTER THE SIZE!) while 3 planets cost roughly 90 warscore. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. ago. Food is minimal, and getting tributary after tributary can cover your economy for the most part. ago. But yeah, the moment vassals get involved half the tree becomes utterly useless and the other half gets reduced in value. Rord64 Mar 18, 2018 @ 6:06am. Then again I'm running Glavious AI which doesn't seem to improve the AI that much (granted, there are 2 "equivalent" normal empires in 2400 and one of my federation members just quit the. Precisely why it's broken. 25 influence a month, and you can integrate them if you want. Stellaris. Stellaris Real-time strategy Strategy video game Gaming. If having another prospectorium gives you more basic resources than you can use, then the entire premise of the thread is misaimed: both a prospectorium and a basic resource tributary would be bad choices. Report. I hope this is fixed because the potential for these systems is great!Move all organics to their own planet, you can create a vassal when you're at peace. r/Stellaris. improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and. Currently if you are playing on insane AI difficulty, and then make a vassal, that vassal will NOT benefit from the +100% bonuses. Releasing a vassal opens those techs up for others to steal, and it creates an empire that could rival yours. Warfare. as a trading partner or a buffer zone. Apparently one thing you can do is spam the renegotiation proposal until they run out of influence needed to reject it, but that relies on you having more influence than them to spend doing it. I have noticed on some empires I cannot visualise them, I can only make them a tributary. You can do this by either vassalizing or stacking minus empire size modifiers. Squeezing the most out of your vassals. Make tributary is a war goal and diplomacy demand. 4, but the quick trust growth means you can turn them into a protectorate/vassal pretty quickly. If one state is willing to accept you in, just keep pestering them with invites. make every three planets above my cap into a new vassal. picture comment rule 5: looking for advices/discussion about comparing advantages of vassal and tributary, shows current economy output and benefits from subject taxes (top left corner), I'm thinking what is better. I used to treat Feudal empires and their vassals as an ersatz-Hegemony before the Hegemony became an option. Best. Subjects were allowed in since that almost costs us a war when the AI did not send the fed fleet in time. ; About Stellaris Wiki; Mobile viewIn the game Stellaris, a tributary is a vassal state that retains a significant degree of autonomy in its internal and political affairs. If you're going aggressive. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. From Dev Diary #247. There are a few different ways to create vassals in the game. If we had an overlord government in real life, the overlord could give out specific tasks to its vassals. An overlord can spam the demands with no timer to exhaust all influence from their vassals. Copyright © 2016 Paradox Interactive AB. 4. Basically vassalization is a stopgap to integration most of the time, unless you're playing with the feudalism Civic. In the default galaxy map mode, subjects have the same color as their overlord. Vassals can be lawful or the opposite in which case they will rebel if given the opportunity. SnooStories8859. Frustrating Vassal mechanics - Even with maximum loyalty, the most favourable terms possible and overwhelming fleet power compared to them: It's impossible to contract even the smallest payment or to specialise their vassal type. As such, tributaries are better than subsidiaries, so do not pick megacorp for subsidiaries. Not only should it be possible to transform a vassal into a tributary, but the reverse should be true too, provided the overlord is strong enough and relations good enough. Paradox Staff. Presets have a list of default terms, and can have. Get a couple of special ones for the unique bonuses but I don't really see a reason to have more than. This also gives you the chance to release more subjects as you've mentioned, and thus build more info. Content is available under Attribution-ShareAlike 3. Azunai Nov 27, 2017 @ 6:40am. And that's it. Depending how you want to play, it is economically better to just conquer worlds, but you may have a. A Liberation war should remove its target from their Federation, as well as changing their ethics, if successful. If you drop a 600 influence cost vassalage negotiation on current vassal that has only 400 influence in their stockpile, they won't be able to refuse. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. Instead of types of subjects as vassals vs tributaries vs subsidiaries, subjects are now based on a vassal contract system ala Crusader Kings 3, where the Vassal and Overlord can negotiate a contract in terms of both tribute and privileges for the vassal, including not just diplomatic privileges but also even resource subsidies, where the. 268 votes, 17 comments. Click that, send, wait till they deny your offer and then you get the belli. " 1. Caveat If you're struggling with ethics divergence sometimes it's helpful to. Legacy Wikis. Some rulers should have special mandates / agendas in vassal nations "Independence"(Mandate) "Secure Sovereignty"(Agenda) - which gives their empire a loyalty debuff vs the overlord if they get elected. Actually there IS a perfect answer. Yeah it's way too easy on lower/scaling difficulties to rush a fleet and mostly peacefully vassalize the entire galaxy before midgame. You have to select the correct wargoal when you're declaring war. I almost dropped $20 on day one. Please note these costs are over and above a base cost of 20 influence points. 5. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). If this is about shutting down criminal branch offices of a vassal; sorry there's no way aside from the normal: make sure to have enough enforcers to push crime down to 0 (not really difficult tbh). Protectorates become vassals which are not that useful. In Stellaris, becoming a vassal of a regular empire means gameover 99% of the time. My question is why did they change without any warning or any sort of reasoning given, except the notification that they'd been changed. Now your tributary gives you energy and minerals, add part of their naval cap to the federation fleet, and they're pulled into any wars you're involved in, because they count as federation members. All systems captured, one but one planet is occupied. 5% of annual income, manpower tribute is 25% of annual gain, and monarch point tribute is 1 per 33 developments (rounded down) and capped at. Vassal being bulwark but without the resources making them even weaker because they would have to compensate themselves towards the basic resources theyd be getting from me. 2. • 5 days ago. Tributary and Vassalize: If you have at least one ally with differing ethics, you can give them war goals that conform to their ethics even if they differ from your own. Vassalization request towards a Machine Intelligence empire. But if you're worried about taking everyone on at once, this way the vassals fight on your side during the war. I’d acquired a few vassals already, and decided to integrate the one closest to me. There’s no natural way to swap without releasing them at one point. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). If you intend not to conquer said terrain turn to vassal. Fluffy-Tanuki • 21 days ago. I control vast amounts of territory directly and most of my allies asked to become my vassal. 828. Thread starter Zoroastra; Start date Feb 24, 2022; Jump to latest Follow Reply Menu We have updated our Community Code of Conduct. I have a big fleet. Trouble is War declaration is NOT an event stellaris automatically pauses for by default. 'War score' at the beginning of war says it's -200. Meaning if you dont win fast enough, you can actually lose against it due to ticking warscore. As vassal you get the "help", and part of the fleet power of an inefficient non-difficulty boosted AI. What I don't understand are these issues: 1- Built a holding that default gives 2 loyalty and an additional up to 1. If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. 7 to −3. This is good for the overlord, because 50% of X+Y is better than 50% of X, but also helps the tributary stay solvent because the 50% of Y they get to keep is covering the deficit that might otherwise exist if they were just 50% of X. When an AI empire is about to declare war it will first. The liberate does the truce thing, but if you're close enough and big enough, and make them love you enough, you can get them to become your vassal without a fight. Improve your relationship a bit then release the vassal as a now friendly empire. • 7 mo. I am wondering what the cause of that is and if there is anything I can do to. See screenshots for new tradition effects. I was able to see them initially but at some point they disappeared. It doesnt count towards occupation, thus forcing me to totally wipe them out of the face of the galaxy to end the war and making it impossible to actually create a vassal or. Not only does this bonus not display anywhere other than the building (so not in the subject agreement screen) but even with three stationed armies there is no bonus displayed anywhere. Ever since the Stellaris Overlord expansion, and even before, I hoped for a more modular subject system in EUIV. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. Stellaris lacks the broad spectrum of victory conditions which could recognise the validity of the many different ways to play the game. usually protectorates never become vassals, since they need 50% of your tech and you can usually out-tech them. AI always pays tribute when Liberty Desire is below 50% and refuses otherwise. 75*3=6. You can't control them directly-outside of the tribute they owe, they're largely autonomous. The benefit is that, by vassalizing early, you gain a better reward in the long run as your vassals continue expanding and your time investment in the beginning pays off nicely. You want an FE vassal? Destroy their fleets, annhiliate their armies, scorch their worlds, conquer them, release sector and lean them some fleets from the Head of Zarqlan for consistency. The extra credits really make that much of a difference. the game seems to make the war to expel branches of there overlord, which is A) pointless as they aren't a megacorp and B) very. The new empire that's created as a result of Liberation has a large bonus to their opinion towards you because of the Liberation, so you should be able to vassalize immediately. I don't remember if it's tributary or subsidiary, I'm playing megacorp. Zijkhal • 4 yr. it. Rinse and repeat and you'll end up with a bunch of hegemony members with high fleet contribution but also the AI bonuses to economy. You both get a free 30% research agreement once you complete all the domination traditions, and you both share all your techs. Reply . And there Make the Tributary or Make the. Warfare. 0] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. #3. You can chose between making them a Tributary or a Vassal (subsidiary if you are megacorp). That said if you declared the war you should have had the option to choose between vassal and tributary. Not being. i have all the dlc and have tried restarting my game but idk what the. Instead of maintaining a huge fleet form the beginning, consider having 1 starbase with 2 shipyards. Firstly you need to be a recognised power so you can puppet and not just make a tributary. • 3 days ago. Creating vassals is intergral to good tall play atm. Seemose • 2 yr. on the other you get this vassal/tributary mechanic preventing any surprise by making sure the subjugation candidate will either accept or be crushed, removing any real risk. Mr-H-Saether • 5 mo. Go to Stellaris r/Stellaris. Both subject types count towards the unity bonus tradition. Once you've filled out your specialist roles, this is where most of your vassals end up. The second vassal everyone will want is the Scholarium, who provides a significant bonus to research potential and valuable science tribute. A vassal has still some use, even if their military support is questionable, e. 6 comments. If this is only about turning a rebellious vassal loyal again, you can improve relations and make sure you have a (much) larger fleet than them. If you want to limet yourself to unmodded stellaris my only suggestion is: Dont bother. sjsjdjdjdjdjjj88888 • 1 yr. Hydroxylfox • 4 yr. Ablative vassal armor. The benefits of a tributary vs a standard vassal in 3. When the process was done I suddenly had a dozen new planets that were overcrowded, fill with unemployment, sloppily developed, and. ago. Tributary gives you the full freedom, but doesn't give you the GP dev. Since you can do. They get 80% reduced tech costs on every tech you've researched. Nice! Remember to keep votes equal and not by diplomatic weight. In game terms, I prefer vassals of nations. Plus they'll get to your technological level so that you get the scientist relay bonus if make them. 8] Subscribe. Player vassals don't. Vassal Corporate overlord Inward Perfection; Within 60% technological difference; A vassal is a subject of another empire, often with little to no self-rule. 5. Tributaries are not your subject, they are independent, can expand freely and you can have pacts with them. They are all extremely strong perks with them. Your protectorate gets a bonus to researching your techs which may catch them up enough at some point. I don't see how an additional 10 % boost to research rate to each of my scientists is going to help considering the best case scenario of tier 1-3 scholarium is 0. When an AI empire is about to declare war it will first. . As well as encouraging the spectrum of playstyles Stellaris is otherwise. ago. Systems cannot be removed from a vassal. You can't change it because they're not a vassal. ago. Tributaries are mostly free, they can expand and do diplomacy but need to pay you a quarter of their income. Stellaris Wiki Active Wikis. Upon gaining a vassal or tributary an overlord will be immediately prompted to choose a subject type with options based on their ethics. Vassalizing empires is definitely my favorite way to win (tied with Rogue Servitors). Alien empires ruled by different primary species overlords with xenophobe govts should be more disloyal tooVassal produces 50 engineering, 15% would be 7 (think they round down 7. 0 unless otherwise noted. A vassal has still some use, even if their military support is questionable, e. How to make vassals/tributary. They're outside it. ago. . Atunomous vassal gives you freedom to wage your own wars, but not to make. A disloyal vassal won't follow your fleets around during wartime. I think you need to have unrestricted wars policy to use it though. That large empire asked to become my vassal and I said yes just to experiment. Even in the old subject system, which console currently uses, vassals only give you a portion of their own naval cap and support you with whatever fleets they manage to field which a 1 system vassal will have very little. So Materialist feudal playthroughs can be crazy good. 27. Exalted Domination – Vassals and Tributaries [3. "They may also swear Secret Fealty to one of your rivals in hopes that they’ll be able to follow them in an Allegiance War. This is my first game of Stellaris, I turned a sector I conquered into a Vassal early on because they were seriously generating sprawl. ago. 4 we had those two vastly different types of subjugation: Vassals are diplomatically tied to their overlord, they pay a small tribute and get some benefits. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. You get 1 influence point for each protectorate you have established. Third is that people will want a Bulwark, but probabably as a 1-planet minor vassal, in order to get significant starbase discounts (20%) that will also apply to planetary rings. Best. Most importantly, some empires don't want to be a certain kinds of vassal types. There should be a “Create Vassal” button in the bottom left corner. 1 This mod adds some flavor to pirates. See screenshots for new tradition effects. You can chose between making them a Tributary or a Vassal (subsidiary if you are megacorp). Conquering directly just gives you the planets and populations directly, and will generally be strongest. ago. Join. Tributary. When subjugating an empire I only have 'tributary' as an option. 10. Scholarium should get some better bonuses to make them actually the science vassal to play as, as well as the subject science one to get. Else liberate as many planets as you can to split up their empire. The overlord can't curtail their expansion, doesn't interfere in any of. . 8boy09. Vassal-Conquest:Vassal - the everyman. These 2 are great as it forces an empire to be reliant on another vassal or their overlord to compensate what they lack, mmaking rebellion a risky business. In my experiance 2 ai's in a stalemate will remain in a stalemate unless some third faction(you) systematic start hunting there fleet's, stations, and planets. 3. Thoughts? As a vassal i could feed them 3 systems i want to colonise but dont want the. Tributaries themselves are kinda meh and supposedly pretty bugged in 1. A vassal has still some use, even if their military support is questionable, e. 6 comments. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is. r/Stellaris. There is no Character layer, and it kind of shows because it's kind of empty without those crazy SOB personalities. As mentioned by u/IisaMonkey, just integrate them, make it a sector, and be done with it for now. Stellaris. Provided, of course, you have enough influence to push it through. Im proposing this kind thing mostly because i dont like conquering the entire galaxy and having to manage it all and sadly the ai as a vassal is way too weak and almost everyone goes tributary but they dont fight for you etc. But my main desire is the ability to just tweak the mechanics of the existing vassal types, like having a tributary pay me in alloys, or a vassal which can expand without needing me to have a civic. ago. Reply reply more reply. In cases where the vassal in question is large and rebellious, integration and re-releasing might be prudent. Ps, the best way to increase loyalty is just to improve relations with envoys. 3. Came out of a Casus Belli in a war with some lizard like creatures, i turned them into a vassal and then listened to their unnatural howling (sweet music to my ears! xD) and then i released them a few months later as the whole liberty of being a member of the united human colonies is completely at odds with forcing another race into servitude. 2. 2k. Tributary 0 L-Sector / Grey Tempest 2 Customizations/Patching of Startnet. Nice. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. Waging war to make tributary/vassal is impossible. rules pretty harsh now: -must have domination tradision. Now. Onward, Toward Perfection (A Stellaris Story)-- My Guide to Traits, Ethics, Origins, Civics,. 50% taxes on basics means the vassal makes 2x as many basics as they would otherwise. I thought I might integrate them but I wondered how many decades it would take. However, having a Hegemony does work better for you for the federation benefits. Tributaries at least give you some basics. 138 Badges. Also, as a plain vassal I can suck my overlord as a vassal for a 15% subsidy or 1. Stellaris vassal vs tribute State subordinate to another state This article needs additional citations for verification. 0 pop growth update some people have been "vassal farming". I want to know what's better, protectorate or tributary. I RP that the overlords install some of their leaders onto their vassal's planets to look over. On a side note, IIRC the devs had originally planned to make three different crisis types. Ive heard somewhere that if your vassals hate you, then they wont help you in anything. Once a vassal hits the trust cap in an empire like this, release them. 2. Get them to agree to it themselves, or force them to submit with a war. Subscribe to downloadVassals and Tributaries - Exalted Domination [3. ”. Reply. Originally posted by Revan Tair: Protectorate is way much better, than vassals. In CK3, you can modify contracts whenever the hell you want, so long as you have the money/blackmail/whatever to do so. if you want their territory you vassalize, if you want their energy credits and very much dont want to annex them you go tributary. Lets find out. its entirely onesided and hurts overlord more. Wars are how mid-game and end-game borders are usually drawn. Navigate to the Propose Subjugation option. The overlord can't curtail their expansion, doesn't interfere in any of their wars (and vice versa), the tributary simply feeds them resources. I was having a real fun game, to a point where i finally actually made it to the crisis and then i saw this. 3] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. for instance), but for every ratio of "your researcher output vs. Mar 1, 2011 265 498. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. MEbigBoss. In general, specialize your subjects to feed whatever you need feeding on - if you're egalitarian, make them give you resources to. I guess good vassals would need a proper diplomacy system and a competent AI, both of which Stellaris is unfortunately woefully lacking in. Then (to test) I let them both go. It's a lot better than previous vassals where the only two choices you had was "vassal to be integrated later" and "tributary because I can't be arsed to. Question 2: If I build a Megastructure, and transfer the system it's in to a vassal, can I build another one? If I can, the limit can be cheated. They do, however, behave pretty similar to the normal empires, which is what I consider to be AI part (scrips that govern priorities). I am at my cap for sector plantes. This is my first game of Stellaris, I turned a sector I conquered into a Vassal early on because they were seriously generating sprawl. After that kick someones ass with a goal for liberating a "Rival" Tributary(Your ethos) or a vassal/protectorate/standart tributary and a "Federation" Tributary. I prefer conquest. May 11, 2016. Maybe have it affect factions. Thanks beta testers, now I can wait for a sale. I remember them doing this pre-2. If you are ok micromanaging, you can incorporate them, gene mod and fix their planets, then release as a vassal again. Vassal and tributaries have very strong synergy with the Domination/Purity tradition tree. Then you can declare a war that makes them become your vassals when you win it. If you're not domineeringly powerful, vassal is a good choice to set them to follow your ships and act as extra power in most fights. Unregulated means no change, controlled gives your vassal pops a push towards your ethics (like that one galactic community proposal) but your vassal dislikes it, puppet gives a stronger push and allows the overlord to buy the "embrace faction" option for the vassal. If you want an AI to protect you in exchange of resources, become a tributary, that works perfectly fine in starnet. r/Stellaris. ago. Tribute is better for more powerful empires. The "vassal acceptance" when negotiating contracts is absurd at the. It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each. You can now invite it to a federation, form a research agreement, turn it into a tributary, or whatever you want. If you got a particularly worthless planet, you can purge your own machines and fill it with the organics for a vassal. Lets say the overlord produces 100, and so would now be 93 as it is "given" to the vassal. 8. You can only hope that your overlord leaves the federation or something similar. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. Vassaling can make harder to conquer but not really if said vassals are in alliance with war controls. Cost, size, upkeep everything to do with ships is peniltized by 50%. I've seen threads saying they weren't all that good. If your Ruler or Heir is "unmarried" you can marry an unmarried Ruler or Heir of the. Protectorates are tricky because usually the technology gap doesn't exist to create them but I've had luck doing it with newly self-enlightened races. Have your vassals all follow your doomstack. All subject types automatically join their. stigmund77 First Lieutenant. Paradox Interactive Stellaris - Federations. Tributary is the same thing. I can get the last of my independent neighbors to become my subject. Not as straightforward as directly release as tribute, but. Between a tributary and vassal, an empire will almost always want the. Even with constant resource gift, the AI still have trouble building their planets. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. If you want the extra resources from a vassal with none (or very little) of the headache that comes with loyalty management and specialization, and you don't plan on integrating them either, tributaries.